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What if, in a free store, the items were even connected to the person that created or donated them? Like in the town there's a placard with Maggie's name and a little bit about her because she makes the candles for everyone or Pablo smiths the silver bullets needed to kill the werewolf. Yes players could take things but it could also be an interesting seed moment to get them to connect with others within a community that doesn't involved interrogating and immediate verbal investigation. I like where this could go!

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That's a lovely idea. Perhaps an addendum could include a bunch of story hooks like that.

Very cool! Keeping this in the back of my gead for world building 

Always up for a last-minute game jam submission!