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Hi Euan, 

I like the idea with the meditative pauses with music. It helped immerse in the idea of long stretches of time.

Also taking the perspective of a starship felt fresh to me.

Greetings, Val

PS: thanks for your comment on my one-pager

The thought was that it's up to the player to decide, but I put the arrival event at the end of the list to imply that they might want to try some of the others first. I agree that it's a little unclear - that's really helpful feedback. Thank you!

I really like this! I feel like you can tell quite a bit narratively with this design while leaving so much room for personal interpretation. Also adore the spaceship theme

That's really appreciated. It's a balancing act, for sure.

I made Lick-29, a frog ship, a sloshy but sleek colony vessel hopping its way to Swamp Candidate 462. Many amphibians gave their life so that the future generations could visit Licky, which is now a history museum, and eat Impossible Flies that nobody eats anymore and you only try it here out of nostalgia.

The musical interludes were fantastic. I wound up playing Frogs by Nick Cave and the Bad Seeds during the final rest. It was majestic.

Oh, incredible! Thanks so much for sharing this!

Love the concept!

Thanks!

I always wanted to be a starship. This looks like a really fun way to do that.

We've all been there.